1st slot: Generate Defence equal to damage this item dealt to health.
5th slot: Gain +5 Power for each Focus the opponent generated this turn.
Generate '1' Focus
Summon Pigeons with this card's Power on opponent's empty slots. Each pigeon deals damage equal to this card's power.
If empty, move to the next slot for once.
Chain: Gain (+2)* Permanent Power.
Chain Generate 2 Focus.
Use Focus: Gain (+6)* Power. Ignore Defence.