Does not attack. Transfer power to items in the 4th and 5th slots.
Does not attack. Transfer Power to ALL items on your board.
Generate 1 Focus. If empty, move to the 5th slot after attacking.
Consumable Restore health equal to Power x1.
Generate 1 Focus. On Merge: Restore (10)* Health.
Use Focus: Add 3 Stones to opponent's deck.
Start of Combat: Generate (4)* Defence.
Start of Combat: Give +2 Power to adjacent items.
Chain: Generate (3)* Defence.
Use Focus: Ignore Defence.
Start of Combat: Generate 1 Focus. Transfer its Power to the item on the 1st slot. "