CARDS

Axe

Chain: Gain (+2)
Permanent Power.

Pan

No Ability. Helmet and pan... Whose battle ground is this?

Junk Magnet

Continuous: Junks will go to your hand instead of your deck.

Crowbar

No Ability. Property of G. Freeman.

Knife

Chain: Gain +(3)* Power.

Boomerang

Generate 1 Focus. If empty, move to the 5th slot after attacking.

Basher

Use Focus: Generate (4)* Defence.

Field Stabilizer

Use Focus: Remove all additional power from opponent's highest boosted item.

Shovel

Add 1 Sandbag to your hand.

Gauntlet

For each Chain item used, gain (+2)* Power.

Pickaxe

On Merge: Gain (2) Tokens.

Passive Aggressive Shield

Whenever your Defence breaks, deal (3)* damage to opponent.

Slingshot

Use Focus: Add 3 Stones to opponent's deck.

Shotgun

Chain: Gain (+2)* Permanent Power.

Bat

Chain Gain (+4)* Power. Remove 1 Focus from opponent.

Flintlock

Chain Generate 2 Focus.

Spear

Chain: Generate (2)* Defence for each Chain item in play.

Crossbow

Use Focus: Ignore Defence.